The first one I have in mind is Street Art. This is one of, if not my favourite movements that has been observed, since it is everyday people's expression in a public place that doesn't give you a choice but to see it. Some would think that this would be an easy art movement to cover, but this isn't the case as most graffiti that is seen is mere vandalism, whereas the only hot-spots for any artistic street art are places like Melbourne, Australia and The Bronx, New York City. These places and many others have a legacy for Street Art, which isn't common in the North West.
In terms of how Street Art has influenced media, there doesn't appear to be much of an influence in entertainment media, considering the relative unpopularity among the public with this movement. This would mean that an essay on Street Art would be near empty.
Another movement I could do an essay on is Photorealism. Photorealism is an unorthodox movement in that the objective is to make a painting seem as realistic as possible. It can seem like an unimaginative concept, but it demonstrates skill on the artist's part, and can make existing places look even better than their real-life counterparts.
Unfortunately, like Street Art, there isn't much in terms of media influence. The only real way this could influence creative media is graphical technology. The desire to make CGI look as realistic as possible (in games and film) is a pursuit that could have been partially influenced by this "movement", although this was a technical goal to begin with.
A third movement I could write about is Superflat.
Superflat is, as the name suggests, flat artwork. A Japanese art movement, this is incredibly popular world wide, not only for its simplicity and accessibility, but the unique feel it gives artwork.
Superflat is, as the name suggests, flat artwork. A Japanese art movement, this is incredibly popular world wide, not only for its simplicity and accessibility, but the unique feel it gives artwork.
There's no question that this has influenced all forms of expressive media, manga and animé are prime examples of its influence. There are also various games made using this style, nearly all of them are sprite-based, including games such as Mark of the Ninja, the King of Fighters series and the Pokémon series.
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